Working with Objects
- ★ Working with 3D models
- ★ Working with skyboxes
- Shaders
- Applying collision shapes to animated rigged mesh objects
- Parent objects
- Working with collections (grouped objects)
- Draw distance limit for objects
- Defining grab points
- World-space adjustment
- Working with terrain
- Object editing
- Working with animated objects
- Working with multi-part objects
- Applying Collision Meshes
- Materials editing and shaders
- Adding objects to a scene
- Working with objects in a scene
- Object motion types
- Changing an object's size
- Best practices: avoiding entanglement
- 3D model import tips
- 3D model export and setup tips using popular 3D tools
- Troubleshooting 3D model uploads
- Importing Paint 3D content into Sansar