When i try to add textures to the three layer material in editor the preview shows them in the correct way but after saving the changes there is always one texture missing .when i try to add it after again in preview it shows correct but after saving another texture is missing
6 comments
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Bluebell - Helper Correct, same issue here. This bug makes splat mapping a nightmare. This also goes for four layer shader. Both forget what was put into some of the slots Almost every time you try to save changes to textures, most part of the mesh turns white again. Uploading with the materials manually set fails too.
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Bluebell - Helper Ok, it is Monday ppl. Expected at least 1 reaction from LL!
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Galen That made me LOL. :-D
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Bluebell - Helper Garth to the rescue, it will be investigated :)
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Garth Hi all,
Just a quick follow up. Thanks for letting us know and for those that sent example files especially! That helped us reproduce and pin down the problem quickly. We're expecting the fix for this issue to roll out with the next release. Do let us know if any issues persist!
Thanks,
Garth
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Bluebell - Helper Thank you, you are the best :)