Saving Build after edits

Hello i have been working on a tester experience set in a prehistroic world it was just the base provided i used for the time being, problem is when i biuld the scene in the editor and save it, when i visit not all the pieces are saving!


for example, i created some steps that are complete when im building but when i visit some are missing, i have tried deleting them and adding one saving adding another saving for each step but the same thing happens wither way.

any ideas why this is happening please, i did use the same asset for each step could this have anything to do with it ?





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