I keep getting the error missing 'tangent/BInormal' chanel after the latest update when i try to upload my assets. These are all the same assets that uploaded fine before the update. NOTE: i have double checked all the maps are the correct format and in the right slots in Maya so im really not understanding why its suddenly erroring out ?
8 comments
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loz hyde Yeah, I'm getting the same problem. Only .exr files upload successfully. Would love to get this resolved asap, thanks guys :)
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Wailler I am new here, and I started with the same problem, I want import my 3d models, but I cnanot. I use 3D Studio Max 2017, I try using 3D max 2010 too, but I had the same problem again
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Paul Lapointe if your reading this wailer ."When exporting .fbx files from Maya, 3dsMax, or Blender, you'll need to make sure to also export the tangent/binormal information. Its generally just a tick box that needs checked while exporting." thanks to Derrick for the fix :)
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Wailler Paul, thank you, I find it now.
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Kaila Mais Hi im new also and i am having the very same issue:/
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Judas
In Blender its loose edges and tangent space need to be checked -
Kaila Mais thanks that helped, but now im getting no mesh node found when trying to upload to sansar
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Andre Tachor Hello please anyone knwos how fix this Update Error ?
Thanks