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Intra-Experience Spawn Point (and some info on how Sansar is intended to work)

As I was trying to figure out the logistics of building my "Experience" - thinking about low-level features (such as Paul's request to be able to copy grouped items into Inventory) - it occurred to me that I didn't have a good handle on how Sansar was intended to function on a high level.

I have a fair number of assumptions (e.g. Sansar is probably more closely aligned with Raph Koster's Metaplace than with Second Life) which affect how I believe I'd go about developing a sophisticated Experience - everything from how a dev team could work within a single experience (and the impact of this on something like Inventory object permissions and whatnot) to how a less formal group of creators could link not only between their own experiences but to other creator's experiences (depending on permissions and the like).

So while I can guess, it'd be great to get some more details on this.

In the meantime, I'd like some way to be able to jump from one of my experiences to another one; an Intra-Experience Spawn Point (aka teleport hub).

I mistakenly thought I could using the "Link to" under the options menu, but obviously that's not what that's for.

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