As discussed in today's product meeting.
The idea is that when you use CTRL-D to show the "Debug" window, there could be a fourth tab labeled "Utilization". On that tab, I'd like to be able to see server-side FPS. Ideally, I'd also be able to see CPU utilization and memory usage.
It would also be nice to see network in and out bandwidth for the server, a reflection not only of how many people are in the scene, but also how much dynamic objects are placing a burden on the network.
It would also be nice to see client side metrics, but this is least important, since it would replicate metrics you can get from the Windows Task Manager.