Many of you are familiar with the Clockworks Club demo experience I created to show off version 1 of the Clockworks system. I've created its successor using the new version:
The main innovation of version 2.0 of Clockworks is the ability to have multi-segmented objects animating together. Things don't just rotate in place, now. Here's a little video:
And a snapshot:
There is also interactivity in the form of a unique iris portal that opens when you walk up to it. This is powered by a new integration between Reflex and Clockworks.
It's going to take me some time to document the new version of Clockworks, so please be patient. Once I get that done, it will be available in the Sansar Store. In the meantime, the 1.0 scripts will still be available.