There are two things I really wish I had while building, currently.
- Move on two axes (flat plane)
For example by clicking somewhere between the X and Y axes to move anywhere on a horizontal plane, or the X/Z or Y/Z axes. Think 3ds Max or Second Life's interface.
Having to adjust positions manually is not as ideal as dragging the object (moving or rotating) and holding down a key to snap to set increments instead, especially when dealing with multiple objects.
Side-note: The camera movement also needs some fixing:
- Left-click dragging to pan the camera is limited by screen edges. You cannot pan further once your cursor is blocked by the edge.
- The cursor also needs to be locked to the client window (and possibly hidden) while dragging. You can pan/rotate much further towards the side your second screen is on, on a dual-monitor setup, and your cursor will wander over to that screen.