Media surfaces + Global Illumination = AWESOME!

The idea is simple: create large enough media surface, assign colorful Youtube video to it and enable Global Illumination in Experience settings. After publishing process there will be really impressive effect - Global illumination will propagate light everywhere from that youtube video on media surface, changing in real time! Here is how it looks:

Did this for my map "City park" but unfortunately got tons of Global illumination artifacts :( and this cool feature did not present in final version of my Experience *yet*:

But if it's working fine enough for you - use it, artifacts may not appear or be in moderate amount. Have fun! :)


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