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No RigidBody Constraints?

Do we not have access to this?

https://docs.unity3d.com/ScriptReference/RigidbodyConstraints.html 

I'm confused as to how the rotation script from wade665 is possible without it.

I tried setting the position I wanted the object in a Coroutine with a tight while(true) loop.

It jitters up and down like a banshee.

Is there undocumented code we can use?

 

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