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Be Able to Assign a SoundResource in a Script with Coding

Currently I can't assign a Sound Resource to play except by creating the SoundResource as a Public Property and then setting it during script configuration.  We need the ability to assign it directly in the programming during script execution.  If I need 20 sounds to be able to be played in a script based on events during it's execution (i.e. interaction with Actors), I can't do that because I can only load 10 SoundResources because of the limitation of how many public variables I can configure with the Script configuration dialog.  

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