How can i detect if a coroutine is still used ?
I just tried the script console (need to copy and paste errors red not readable.
And i did run out of coroutines once. I did expected something like that before. And tried to detect if it where still in use. I guess it get release and dropped after you do a return. like i asked before.
But there's a change that for some reason the routine get called double. Now it's easy fix if i can detect if it's still running. But how ? I need to search again, but get the feeling that sansar not have something implemented for that.
I think it's mabye one reason why turning sometimes go wrong.
ADD: i can trigger that error when i fly into the object. That's interesting ! It seems to crash the script or thread mabye to.
Setting fault on 'waypointClass'  : Sansar.Script.CoroutineException: Max coroutines met, cannot start addition coroutines