Memory limits per scene or assembly?

A debate arose today about upcoming memory limits. The number we've heard discussed is 10 MB. I have assumed this was going to be per script (and thus assembly), but Gindipple's sense was that this limit was per scene (experience).

Which is it?

Related to this is a question as to whether Memory.UsedBytes reports how much memory is used by that script or how much memory is used by all scripts in a scene. I assume it is per script.


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