UI Interface and Permissions to disable client avatar inventory


There is no UI interface in edit mode to allow the experience developer, to disable the clients inventory and upload/install the experience own one.

When a client visits and experience carrying all his own inventory and stuff that he could be wearing that he shouldn't, this may cause then for the next clients  to have that previous clients assets uploaded on his computer unnecessarily.

Needles to say  is that an experience might need to offer their own inventory to the visiting client so for them to use such items  in game play.....having multiple inventories would be unnecessary and confusing for the client.

It is important the a client has a sleek neat perfect inventory showing to him relevant and serving only that particular experience he is in, if the experience developer and game play needs it to be like this.


Please sign in to leave a comment.