I would like support for Vray lights in Sansar with FBX support if its NOT a too diametrically opposed end to soon coming GI and overall Sansar RT engine.
Or at least some kind of converter plugin
Possible @ Chaos Group might help on that
Im not into coding or worse a graphics software engineer, but setting up lighting systems in Maya with different renderers would be a blessing.
So to set up and test a whole huge scene and then import all at once.
I ask for Vray as I find it the most robust when it comes to lights, compared to IRay (IFM) or Maya lights even on 2017 versions
cheers & thx
(this is an interior render of what would be a physically moving vehicle carrying passengers. it is a small vehicle and carries about 30/40 lights, the model is imported in SL with native prims with light textures applied to emulate light settings, if i want to make a 4km experience with valleys. waterfronts, tunnels roads, yacht s and 30 villas and links to instances and to other variations of the same experience, setting up lighting in sansar will be definitely extremely time consuming opposed to what can be instead prepared in few hours in maya