After popping around different experiences, I noticed the world(s) seem very flat. People, including the Sansar team are heavily relying on the fog mechanic to add any kind of depth to a scene. Without heavy fog doing most of the work, the scenes, while still beautiful can really lose their luster.
It would be nice to see things like occlusion (graphic preference options would be a must), ambient lighting options and maybe glow? Heck even ground fog to work to work with the heavy blanket of fog in the atmosphere would be nice (though is this something that could be scripted and I'm just super reaching?)