Post-Processing Volumes.

The idea behind a Post-Processing Volume would allow for creators to introduce various new elements via materials to affect the view-space.

Examples of this could be Vignette (Dark edges around the screen) without the use of attaching textures with scripted transparencies on a Heads Up Display.

Color Grading such as changing the entire color of a particular scene.

Post-Processing could also be driven via scripted objects as well. This could go a very, very long way in terms of editing various scenes and providing tons of new and interesting effects for people.

There is also a potential market involved for selling materials directly to people who need various Post-Processing Effects.


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