Update 11/6/2020. Tipping!

New Features

  • Tipping has been implemented for Events. This is being rolled out on a per event basis.
  • Materials that share identical properties can now be multi-edited
  • Texture names are now stored and shown in the material editor when changing textures


  • Fullscreen option has moved to the Graphics settings panel and can be toggled with Alt+Enter
  • Codex can be resized in the vertical directions
  • Users can Check Mic while in the Homespace
  • Playing a random emote will choose from shortcut emotes first and if no shortcut emotes are set, it will randomize from the full emote list
  • When using Avatar broadcasting, Material changes for objects initially in the scene will be seen by users in clone instances
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