Importing clothing

If you have created your own clothing, you may import it to Sansar to either wear on your avatar or sell in the Sansar Store. The import process is the same for both Marvelous Designer and standard rigged mesh clothing.

  1. While in Sansar, click Lookbook at the top of the app launcher.
  2. Select one of your looks and click the Customize button.
  3. Click the Clothing tab, which looks like a clothes hanger clothing_tab_icon.png
  4. Click Add Clothing.
  5. In the Import Character Clothing panel that appears:
    • Click Browse to choose either a rigged mesh (.fbx or .obj) or Marvelous Designer (.samd) model from your computer.
      • Optionally, click Materials Settings to choose specific shaders and textures for the clothing.
    • Click Browse to choose a thumbnail image (.png) to represent your clothing in your Lookbook inventory.
    • Name the item. It is assigned a name based on the object's file name by default.
  6. Click Import to import the clothing object to your Lookbook inventory.
  7. You may now wear the clothing by clicking it in your inventory, or list it on the Sansar Store by right-clicking the thumbnail and choosing List.



While editing a look, click Add Clothing on the clothing tab to begin the process of importing a clothing object.

Import requirements

Some requirements and restrictions are imposed on importing clothing. Please make sure that your clothing follow these guidelines:

  • File type - .fbx and .obj formats are supported for rigged mesh clothing. .samd format is used for Marvelous Designer clothing.
  • Size limit - Clothing can have any size provided it is within the avatar's AABB (see Proximity to the avatar, below).
  • Triangle count - Each piece of clothing must be less than 8,000 triangles. 
  • Thumbnail asset - Adding a thumbnail asset upon import is required to list the item in the store. If no thumbnail asset has been added, you must import the item again with an uploaded thumbnail asset. The thumbnail asset must follow the same image guidelines cited in the Store listing guidelines.
  • Proximity to the avatar - Avatar clothing must be close to the avatar. The entire piece must be within the Axis Aligned Bounding Box (AABB) of the avatar. The AABB's area is as follows: 0.9m left and right, 0.9m front and back, and 2.2m tall from the feet of the avatar, and 0.05m below the avatar (to account for shoes).
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