EditorVisibleAttribute Class
Explicitly set the editor visibility of a script field or class.
Syntax
[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Field)]
public class EditorVisibleAttribute : Attribute
public class EditorVisibleAttribute : Attribute
Remarks
By default only public fields are exposed in the editor. Using this attribute, protected, private or internal fields may be exposed as well. Classes can be hidden setting this attribute to false.
Requirements
Namespace: Sansar.Script
Assembly: Sansar.Script (in Sansar.Script.dll)
Assembly Versions: 1.0.0.0
Assembly: Sansar.Script (in Sansar.Script.dll)
Assembly Versions: 1.0.0.0
Members
See Also: Inherited members from Attribute.
Public Constructors
|
Mark a non-public script field as visible in the editor. | |
|
Explicitly set the visibility of a field or class |
Public Properties
Member Details
EditorVisibleAttribute Constructor
Mark a non-public script field as visible in the editor.Syntax
public EditorVisibleAttribute ()Remarks
Requirements
Namespace: Sansar.Script
Assembly: Sansar.Script (in Sansar.Script.dll)
Assembly Versions: 1.0.0.0
EditorVisibleAttribute Constructor
Explicitly set the visibility of a field or classSyntax
public EditorVisibleAttribute (bool visible)Parameters
- visible
Remarks
Documentation for this section has not yet been entered.Requirements
Namespace: Sansar.Script
Assembly: Sansar.Script (in Sansar.Script.dll)
Assembly Versions: 1.0.0.0
Visible Property
The visibility value.Syntax
public bool Visible { get; set; }Value
Documentation for this section has not yet been entered.Remarks
Requirements
Namespace: Sansar.Script
Assembly: Sansar.Script (in Sansar.Script.dll)
Assembly Versions: 1.0.0.0
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